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Sadie Raghunand

Party game made for an electromagnetic controller used to train children with limb differences on how to control a bionic arm. Made for an internship at Limbitless Solutions.
Capstone project
Hack-and-slash rougelike made in Unreal Engine on a multi-disciplinary team of 19 students.  
Final project for Casual Game Production course.
Management game interspliced with minigames targeting Android platforms.

Sadie is a Digital Media student on the Game Design Track at the University of Central Florida with a focus on programming. She has been developing games for 3 years, using Unity and Unreal, as well as having experience in C, C++, C#, and Java programming languages.

  • png-transparent-itch-io-a-mortician-s-tale-milkmaid-of-the-milky-way-the-fall-itch
  • GitHub
  • LinkedIn
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